
"I
Like America and America Likes Me", 1974 performance
by
Joseph Beuys at the Rne Block Gallery, New York
City.
VSAR
101
Introduction to Interdisciplinary Art
CSUSM Fall 2004
Time: Monday 4 - 6:45 pm
Location: Arts 240
Office Hours: 3- 4 pm Mondays
Telephone: (contact Lani Woods 1-760-4137)
Email: tallard@csusm.edu or antalla@cox.net
Week_by_Week Schedule:
1 2 3
4 5 6
7 8 9
10 11 12
13 14
15 16
__________________________________________________________________________
Course Description
"A work of art is not necessarily something worked on; it is basically
something conceived. To be an artist is not always to make something,
but rather to engage in a cultural enterprise in which artistic pieces are profered
for consideration." --Timothy Binkley
This course is an introduction to historical and contemporary interdisciplinary
art making practices. Particular attention will be given to examples
of artworks and art movements that have made connections across artistic disciplines
as well as connections between art and science, philosophy,
history, psychology, politics, popular culture, mass media and global culture.
The course will consist of performance lectures,
group discussions on
each topic covered, writing assignments, creative individual and group projects
and Conceptual Aerobics. This is a theory and practice course; you
will be engaged in both theoretical and artistic persuits. The subject of this
course, interdisciplinary art, will dovetail well with the interdisciplinary
direction of the Visual and Performing Arts Department.
Required
Text
VSAR
101 Introduction
to Interdisciplinary Art reader.
This
reader can be purchased at CopyServe, 754 S. Rancho Santa Fe Rd., San Marcos.
760-599-9923. CopyServe is on the corner of Rancho Santa Fe
and San Marcos Blvd. If you are travelling west on San Marcos Blvd. from CSUSM,
it is on your right, just across Rancho Santa Fe near the NW corner.
Turn right into the parking area, and then an immediate left. Purchase your
reader immediately as, if they run out, it may take a day to have them
make it up. They do not take phone orders. Other handouts may be given to supplement
the course reader.
September 6th.
Reading
Assignments
for screenings and class discussion. They will also be instrumental in helping
you write your position papers ond your presentaions.
Assignments and Art Projects
Link to a full description of all Assignments and
projects
Interdisciplinary
Projects
These four projects are designed to dovetale with the four main sections of
the course which deal with a wide range of issues and approaches to
interdisciplinary art. The projects are divided into two individual projects
and two group projects. In partial fullfillment of the required writing
component for this course, you will write a one to two page position paper that
discusses central issues and ideas put forth in each section.
Each paper will be due the day your project is presented.
Writing Assignments
University Writing Requirement
California State University San Marcos has established a 2500-word minimum writing
requirement for each course.
The University offers assistance to students who encounter writing difficulties
and invites you to visit the Writing Center.
Appointments are scheduled on line: http://www.csusm.edu/writing_center/index.html
Project Position Papers
Over the course of the semester you will write a total of four two page papers;
the subjects of these papers coincides with
the four interdisciplinary art projects you do, with the reading assignments
and with class lectures/presentations. During the second class, I will
explain
in greater detail what is required in the position paper.
Critical Art Reviews
You will write two 750 word critical art review of two interdisciplinary artworks.
The first review will be on an artwork that is
analogue-based and the second review will be of an interdisciplinary artwork
that exists on the Net.
First
Critical Art Review due
Oct 18
Second
Critical Art Review due
Dec 6
Ten Events Writeups
Brief, one paragraph writeup of ten cultural events you attend over the semester.
Five writeups are due at midterm and five are
due at semester's end.
Fall
Arts and Lecture Series
Conceptual Aerobics
These studio activities will be presented chronologically in conjunction with
lecture topics and are intended to expand on the material covered in
lecture. No projects will be assigned. T hese activities are participatory in
nature and therefore, you will be graded on the quality of participation.
These exercises will include both analogue and digital media.
Grading
Late work is accepted but will be automatically down graded by one
letter. You will not be down graded if you have a legitimate reason for
turning in late work. Grading is as follows:
40% writing assignments
40% Interdisciplinary
Projects
20% class participation
Link to list of assignments to be graded
Attendance and Participation:
You must attend each class and complete all readings in order to effectively
participate. The syllabus is subject to change. If you miss a class,
it is your responsibility to contact a fellow student to determine what material
was covered and what is due for the next class. Do not call me
to tell me you will not be in class unless it is an emergency and you will be
missing more than one class. Four missed classes constitute a failing
grade. Attendance is recorded at the beginning of each class. You are also required
to stay for the duration of the class. Leaving at the break
will count as half a missed class.
Class Resources
Visual and
Performing Arts
Fall Arts and Lecture Series
FOSSIL
MEDIA
Writing
Center
My Email: tallard@csusm.edu
or antalla@cox.net
___________________________________________________________
Course Content
Course Introduction
Section I
Origins of Interdisciplinary
Art
Section II
A Brief Survey of Time-based
Interdisciplinary Art Forms
Section III
Culture Jamming: Interventions,
Protests, Pranks, Street-level performances
and other forms of Resistance to Mainstream/Dominant Culture(s)
Section IV
Computer and Net-based Art
___________________________________________________________
Week-to-Week Schedule
___________________________________________________________
Course Introduction
___________________________________________________________
Week 1
August 30th
Course Introduction
--Introduction of Instructor
--Syllabus covered
Conceptual Aerobics
--"Socialized Vision"
--Oculus introduced
Annecdotes
on Mediated visions
Images
relating to socialized vision
"Socialized
Vision"
For the first Conceptual Aerobics we will explore the process of what Norman
Bryson calls "socialized vision", or, the numerous
and well established visual habits which are imposed upon us from the culture
we live in. Through a series of conceptual and physical
actions, we will uncover these habits and hopefully gain a greater awareness
and appreciation for our own sense of sight.
Writing
Assignment 1: Socialized Vision, visual habits, observations through the Oculus
Due week 4. Be prepared to discuss your observations in class.
On an 8 1/2 X 11 piece of white cardboard, cut an oculus in the middle of the
page that is a horizontal rectangle two inches wide and one
and a half inches high. The proportions should be roughly the same as that of
a conventional television set, the 4:3 ratio, horizontal rectangle.
During the coming week take your oculus with you where ever you go and use it
to frame your view. As you are framing and composing these "shots"
be looking for specific examples of socialized vision and the visual habits
(discussed in class) you come across at home and in public spaces.Take
particular notice of the site/context where you observe these examples of socialized
vision. Write down you observations and hand in to me next week a one to two
page paper and also be prepared to discuss your observations in class. You will
use this oculus throughout the semester so bring it to every class.
Readings
due for next week:
“Introduction”, from Understanding Media , Marchal McLuhan
"From Dada to Digital", from Aperatur, Timothy Drucker
Materials needed for next week's Conceptual Aerobics
You will need to bring to class
several pictures (taken by someone else) of the four major parts of the human
body (male or female):
head,upper torso, lower torso and legs. You will also bring to class fragments
of found text on the Internet and will read your fragments
of found text as you place the photographs onto the group Exquisite Corpse.
I will have a camera set up to record the making of an
Exquisite Corpse. This video tape will be edited, compressed and posted on the
class webstie.
__________________________________________________________________________
Section
I
Origins
of Interdisciplinary Art
__________________________________________________________________________
Week 2
September 13
mass media, mass culture and art
The primary focus of this first presentation will cover six major time periods
in human history in which human communication
has gone through major paradigm shifts as a result of technological innovations.
These six epochs make up the history of
mass media and mass communications systems.
Annecdotes
on Mediated visions; six waves of mass media; three waves of globalization
Information
on Cuneiform, first form of writing
Pop
Artist, Andy
Warhol and his "Factory", 1960s
--The "digital divide", computer usage and access
http://www.digitaldividenetwork.org/content/sections/index.cfm
--Discussion on assigned readings
Modernism and the Avant Garde
Collage, Assemblage, Cubism, Dada, Surrealism
Conceptual Aerobics
Exquisite Corpse
This Conceptual Aerobics excersize is collaborative and is an updated version
of the Surrealist parlor game, the Exquisite Corpse.
You will need to bring to class several pictures (taken by someone else) of
the four major parts of the human body (male or female): head,
upper torso, lower torso and legs. You will also bring to class fragments of
found text on the Internet and will read your fragments of found text
as you place the photographs onto the group Exquisite Corpse. I will have a
camera set up to record the making of an Exquisite Corpse.
This video tape will be edited, compressed and posted on the class webstie.
Examples of Exquisite Corpses Projects: Example
1 Example
2 Example
3
Finished "VSAR
422 Exquisite Corpse" Spring 03
Finished "VSAR
422 Exquisite Corpse" Spring 04
Project
#1
Personal Identity Collage
In
our examinations of the cultural and art historical origins of interdisciplinary
art, the medium of collage has played a key role in
this long and intriguing history of interdisciplinary art practices. For this
project you will create two collages: the first collage will
address your cultural/ethnic identity; the second will be a more fanciful representation
of your personality, that of your alter ego.
The two collages can be made using the computer and scanners, however,
the first stage of the collage process must be done with cutout
images, textures, texts, etc., before you scan it into the computer and manipulate
it. The size of the finished collage must be 8.5" x 11".
We will use the documentation camera on the podium to view the collages during
presentations--which will take place on week four.
Reading Assignment due next week
“Overture” from Multimedia; from Wagner To Virtual Reality,
by Randall Packer and Ken Jordan
__________________________________________________________________________
Week 3
September 20
Electronic Metamorphosis: old analogue media transformed
into new d_i_g_i_t_a_l and mass media
I) Static art forms
II) Time-based art forms
Electronic metamorphosis I: Static art forms
painting, drawing, graphic design, photography, printmaking, et al.
Early scientific and technological developments that influenced the
course of interdisciplinary art.
Images
relating to early scientific and technological developments
Chance,
Indeterminacy: simultaneity, randomness: Irony: appropriation
Painting
& Drawing
Screenshots
Joe DeLaps Mouse
drawings
http://www.stephen.com/mondrimat/
Piet
Mondrian Paintings on the Web
Tattoos
http://www.artthrob.com/
Digital
Photograph
Haverhill2000
Christine Icam, Digital Portraits (Video)
Alternative Art Gallery and Museum Spaces for Static Art forms
Whitney
Museum of Art, NYC
Franklin
Furnace
Franklin
Furnace goes digital
Ducky
Waddles Emporium Gallery Encenitas
Good
descriptions of the interface/web/museum connections
http://www.archimuse.com/mw98/beyondinterface/bi_fr.html
http://on1.zkm.de/netCondition.root/netcondition/start/language/default
The Kitchen, NYC
Whitney Museum
of Art, NYC
Rhizome
Electronic metamorphosis II: the transformation of analogue,
time-based art forms into digital, time-based art forms
Television
Tele from the Greek
word meaning far + vision, hence, vision from afar.
--With the introduction
of Television on a mass scale, for the first time in Western history, the primary
source of
culture-building images is located within the home itself.
--Broadcast Televison
--Web television
CNN
BBC http://www.bbc.co.uk/
Nam June Paik "Edited for TV"
ICC Online
Japan
Digital Cinema
http://www.dfilm.com/
Walker
Art Center http://adaweb.walkerart.org/home.html
Desperate
Optimist http://www.desperateoptimists.com/minute/index.html
Belief.com
"Little Movies"
Adriene
Jenick " Mauve Desert"
Professor
Kristine Diekman, Art
and Digital Video for the Web course
Sound
Performance Artist, Laurie Anderson
FOSSIL
MEDIA, Radio and Internet. Broadcast
Text
A non linear hypertextual reading throug Steven Johnson's Interface Culture,
Stephen Johnson,
Mark Amerika
Hpertextual
Consciousness 1.0
Introduction to net.art
by Alexei Shulgin and Nathalie Bookchin
Why
Have there been no great Net Artists? by Steve Dietz
http://acg.media.mit.edu/people/simong/installation/media/Installation.mov
American Museum
of the Moving Image
David Ross, Net.art
in the Age of Digital Reproduction
--Discussion on assigned readings
__________________________________________________________________________
Week 4
September 27
Presentations
Project
#1
Personal Identity Collage
and
Observations of socialized vision using the oculus.
and
VSAR 101 Exquisite Corpse_F04
Reading
Assignment due next week:
"Choices: Making an Art of Every Day Life", Chapters. II, III, from
Choices, Edited by Marcia Tucker, New Museum of Contemporary Art, N.Y.C.
__________________________________________________________________________
Section
II
A brief Survey of Time-based Interdisciplinary Art Forms
__________________________________________________________________________
Week 5
October 4
Performance Art
Like the medium of collage, Performance Art has played a major role
in the development of interdisciplinary art from the turn
of the century to the present. We will look at a variety of approaches to performance
art, from political to feminist to personal to
underground to mainstream. The Prophet of @ will make an appearance during the
lecture and give prophecies for the future of
interdisciplinary art.
Performance Art
Early History
+ Cabaret
Voltaire
+ Dada
+ Futurism
+ Surrealism
1950s – 60s – 70s
+ Cage and Black Mountain
+ Happenings, Kaprow
+ Fluxus
Fluxus
+ Real time, Burden
discussion of Readings due for today
+ Body Art
+ Feminist Performance--Gorilla Girls
+ Site Specific
1980s – 90s
+ Club Scene
+ Holly
Hughes and the "NEA
Four"
+ Laurie
Anderson
+ Blue
Man Group
+ Survival
Research Labs
+ Burning
Man Event
2000 - Present
+ Real/Virtual performances
+ Adriene Jenik's Desktop
Theater
+ Stelarc
+ Orlan
+ Toni La Bone, A.K.A., Prophet of @
--Prophet of @ performances on the WWW
--“From the Quotidian”, World_mix project
Future of Performance Art
+ Prophet of @ will prophecy the future of Performance art (have your
cell phones ready).
Performance Art Venues and Information on Performance
Franklin
Furnace, N.Y.C.
The
Kitchen, NYC
Sushi, San Diego
High
Performance

Project
#2
Illusion Is the Devil's Campground: Plato's
Allegory of the Cave
Like the medium of collage, performance art and installation art have played
a key role in the development of historical and contemporary
interdisciplinary art practice. This project consists of two components: a performance
and an installation at a chosen site where the
performance will be done.
The subject of this project is an allegory of knowledge, the "Allegory
of the Cave" (text), written by the Greek philosopher, Plato.
Conceptual Aerobics
We will use Plato's "Allegory of the Cave" as a starting
point for developing a site-specific performance and installation. After conceptual
aerobics, you will break up into groups and begin working on a group performance
of Plato's "Allegory of the Cave". The site will be Room 240--I will
go into greater detail about the performance and installation today in class.
Readings Due for next week:
John Hanhardt, “Paik’s Video Sculpture”. David Ross, “Nam
Jun Paik’s Videotapes”. Nam Jun Paik. Whitney Museum of American
Art. 1982. 91-110
Stan
Brakhage. from "Metaphors on Vision". Film Theory and Criticism,
Introductory Readings. Ed. Leo Braudy and
Marshall Cohen. Oxford Press, 1999. 228-234
__________________________________________________________________________
Week 6
October 11
Experimental
Film, Television, Video and Video Installations: From
Audience to Interactor
Recently, the viewer, spectator or audience has been incorporated
into the moving image, whether through identification with
the camera, through psychological response or direct phyisical interaction.
Today, "interactivity" is the buzzword in the world of art,
entertainment, news and commerce. This class will consist of a performance
lecture during which I will introduce early interactive
electronic art as experienced in the work of Nam Jun Paik, and other video artists
and filmmakers working the late 60's, 70s early 80's.
The viewer becomes interactor, actually manipulating the apparatus itself. We
will conclude with a discussion of the assigned readings and on
interactive, hands-on experimentation with a closed circuit television setup.
--How does Nam Jun Paik's work challenge our assumptions about television?
What are the ways he uses and critiques popular culture?
--Brakhage suggests that through art
we can have an increased ability to perceive. Imagine your perception unruled
by the laws of
perspective, logic, socialized vision. Imagine if you had no words for the objects
around you, no preconceived models in which to place
the things you see. How many colors are in the grass.
Screenings:
Part 1:
Post Modernism
Part 2:
Experimental
Film and Video
Meshes of the Afternoon Maya Deren (film)
Fireworks Kenneth Anger (film)
Cut up Films William Burroughs (film)
Stan Brakhage Hand Painted Films (film)
Brakhage, a documentary by Jim Shedden
"Edited For Television" Nam June Paik (video)
Stamping in the Studio Bruce Nauman (video)
TV add & Back to You Chris Burdon (video)
Vertical Roll Jone Jonas (video)
Drift to Dust Kristine Diekman
Incidences of Catastrphy Gary Hill
"From the Quotidian: a de_standardized dictionary" Prophet of
Conceptual Aerobics
Experiments with alternative video shooting, production and
display.
__________________________________________________________________________
Week 7
October 18
Presentations
Project
#2
Illusion Is the Devil's Campground: Plato's Allegory of the Cave
Reading due for
next week:
“Virtual-Real Space: Information
Technologies and the Politics of Consciousness”, from Artist’s Article
by Jeffrey Schulz
“T.A.Z. The Temporary Autonomous Zone, Ontological Anarchy, poetic Terrorism”
An experiment in “un-mediated reality” by Hakim Bey, Autonomedia
Art
Review Resources
Links
for 1st and 2nd Art Review
__________________________________________________________________________
Section III
Culture Jamming: Interventions,
Protests, Pranks, Street-level performances
and other forms of Resistance to Mainstream/Dominant Culture(s)
__________________________________________________________________________
Week 8
October 25
First Critical Art Review due
Culture Jamming: Utopian/Distopian
in Cyberspace
--Culture,
Nature, Machines and historical development of the concept of Progress
--Culture Jamming, or
radical reconfiguring of cultural production through some form of action, is
connected to the notion of progress and the
advancement of mechanized, machine-based cultures.
Dystopias VS Utopias
which consisted of artists, writers, philosophers, political revolutionaries,
crackpot sociologists, psychopaths and many others putting forth
their views on the future that technology would bring about in the modern world.
LUDDITES
ROMANTICISM
IMAGINATION
--Today's culture
jamming actions that are happening in cyberspace have their roots in late 19th
century and early 20th century
avant garde art and the Modernist movement.
--MODERNISM
--AVANT GARDE
--BOURGEOISIE
--FUTURISM
--DADA
--DADA and the CABARET
VOLTAIRE
--Some formal elements
of POST-MODERN art:
--The New Avant Garde
Manifestos of
Culture Jammers both positive and negative
Culture
Jamming
Technomanifestos
Ted Kasinski, "Unibomber
Manifesto"
Hakim Bey
T.A,Z Ontological Anarchy and Poetic Terrorism
Zane Kesey
Merry Pranksters history
"Media Burn" by Ant Farm (video excerpt) and Culture Jamming
http://www.levity.com/markdery/culturjam.html
Adbusters
http://rtmark.com/
Paper Tiger TV
Alexei Sulgin and Nathalie Bookchin Introduction
to net.art by Alexei Shulgin and Nathalie Bookchin
Bureau
of Inverse Technology
Electronic
Civil Disobedience
Related Links
Opperation Re-information
Spoof Web Ads
CTA
2600.com
Cult of the Dead Cow
indymedia.com
Free Speech TV
Zapatista
MTAA
Market Research
BURN
Patrick Lichty, Grasping
at Bits: Intellectual Property in the Digital Age
What
Color is the Net
Temple of Confessions
A challenge to
act up and culture jam: protest, pranks and performance art
Ron English
http://www.graffiti.org/ron_english/billbord.html
Linux VS Microsft for open source. excerpted from the New York Times Ad for
Linux
and a Microsoft ad for "Visual Studio
--Recent protests
Pranks
--Prophet of @ reads from V Vale on Pranks
Performance Art:
--Performance art, because it is a public art form,
has historically been the medium artist gravitate when they want to
make a direct statement or protest in the culture.
Burning Man Event (Powerpoint)
The T.A.Z.
--Discussion on assigned reading

Project
#3
Personal Manifesto:
Culture Jamming in the 21st Century
We have looked at a number of manifestos by avant garde artists and non artists.
These manifestos present, for better
or worse, the person's strongest convictions about their beliefs, politics,
art, culture, religion, etc. The written form that
the manifesto takes is not limited to straight expository prose, but rather,
the text might be a mix of poetry, prose, dogma,
political rhetoric, etc.--or, it might take just one form, such as a poem or
just a plain statement. Many of these manifestos
have been written for the purpose of publicly performing them. For this assignment
you will write your own manifesto that
expresses your convictions and principles (artistic, political, religious, etc.)
you live by. The central theme of your manifesto
must address your personal stance on the use of technology for cultural production
and communication in our technological
and mass media-based culture. You
will present/perform your manifesto in class and you may use whatever analogue
or
digital media for your presentation--which I strongly encourage you to do.
Reading
Due for next week: Teshome H. Gabriel,
"Thoughts on Nomadic Aesthetics and Black Independent Cinema: Traces of
a Journey."
Out There: Marginalization and Contemporary Cultures. MIT Press, 1990. 395-410.
__________________________________________________________________________
Week 9
November 1
Signs of Resistance:
Cultural Resistance
Using Teshome Gabriel's
essay on black cinema, we will entertain the notions of "nomadic aesthetics"
and how they are a
sign of resistance to mainstream Hollywood film while viewing work from Australian
Aboriginal filmmaker, Tracey Moffet,
and African documentarian, Cesar Paes.
"Relocating the Remains". In this CD-ROM Piper questions the dominant
culture's official history by engaging a
"nomadic aesthetic" and proposing a personal, alternative, changeable,
non linear history.
Screenings:
"Relocating
the Remains", Keith Piper (CD-ROM)
"Angano..Angano..Tales from Madagascar", Cesar Paes, Africa
"Bedevil" Tracy
Moffatt, Australia (video)
Related link
"the
Virtual Barrio @ the Other Frontier" by Guillermo Gomez-Pena
Conceptual
Aerobics
TBA
Reading
due for next week:
The Rhetoric of Empire, "Surveillance, Under Western Eyes",
Chpt. 1, pgs. 13-27.
__________________________________________________________________________
Week 10
November 8
Colonialism:
Privilege of the Gaze
In
this class we will discuss the tropes or convention used to observe or represent
others, how these act to colonize or objectify.
We will also examine the origins of the observer. And finally, we will discuss
the phenomenon of the panopticon and we will experience
in reality the panopticon as it is expressed in the architectural design of
Craven Hall on the CSUSM campus.
Cinematic Representation and the Gaze
Some theoretical
terms you may need to know
Screenings
Panopticon
"Triumph
of the Will"
"West
Side Story"
"Star
Trek the Next Generation"
Discussion:
What are the tropes or conventions discussed in this reading through which we
see or represent other cultures or people?
How are the conventions present in your everyday life? What are some of the
solutions the authors suggest to break with "objectivist models"
of experiencing other cultures and people?
Writing Assignment due:
Brief description of five cultural events you have attended thus far
in the semester. (The next five are due finals week)
Conceptual Aerobics
We will observe a Panopticon design as it is expressed in Craven Hall on the
CSUSM campus. We will use
the artist's tool of the oculus to "frame" several views of the building
from a number of differnt locations.
__________________________________________________________________________
Week 11
November 15
Presentations
Project
#3
Personal Manifesto:
Culture Jamming in the 21st Century
Readings due for next week:
“Touch-Sensitivity
and Other Forms of Subversion: Interactive Artwork” from Artist’s
Article by Lynn Hershman
__________________________________________________________________________
Section
IV
Computer Art, Net Art and Performance
Net Art Web Sites
for review
__________________________________________________________________________
Week 12
November 22
Animation,
Computer Animation, Computer Games, Online Gaming, Digital Cinema
--New
forms of Perspective
--Precursors to contemporary animation: mechanical means of representing motion
Persistence
of Vision
Early Film
Lumiere Brothers: Demolition
(Video)
GEORGES MÉLIÈS Trip
to the MOON:
Analogue Animation
"Felix
the Cat" (video clip)
Eric
Sacs' "Touchtone"
"Alice"
Jan Svenkmeir (video clip)
The late Chuck Jones
Road Runner & Wily Coyote
(video)
Osamu Tezuka's Astro Boy (video)
Computer
animation
--Critique of "Poser" animation software
A
history of computer animation
Anime
on TV
Disney
Digital Cel and Sprite
Animation
Yelena
Aizin's "dCarmen Digital Story Telling"
(CD-ROM)
Computer Games, Online Gaming
History of
Video games
Switch
The
Sims
Computer Games resources
http://mathworld.wolfram.com/topics/LiveGraphics3DApplets.html
RENDEROSTIY
The Poser Forum Online:
www.poserforum.org
3D Alliance: www.3dalliance.net
Brycetech.com: www.brycetech.com
Planet-3D.com: www.planet-3d.com
ZBRUSH: www.pixologic.com
3D Gate: www.3dgate.com
http://www.sissyfight.com/
Membots
Gamasutra
Summons
to Surrender
Bang Bang (you're not
dead?)
Blacklash
Laura Croft (game demo, CD-ROM)
Tomb Raider (The movie on video)
Animation and
computer games as Art
--It is now common place for art museums and galleries to show all forms
of computer art, computer games included.
Bitstreams: www.whitney.org
Rhizome: www.rhizome.org
http://www.unr.edu/art/delappe.html
Game Show: www.massmoca.org/index2.html
SHIFT-CTRL: beallcenter.uci.edu/shift/textonly/main.html
John Haddock's Screenshots
"Digital Cinema"
--Experimental
Cinema = new forms of computer-based cinema
Synthetic Pleasures (clip from video)
--Motion rides, Disneyland, The "you
are there" feeling created by motion simulator seats and movies in front
of you.
--Motion rides similar to early video project and model-based flight simulators
developed by the military in the 70s.
Motion Graphics and Text in motion
Adjectives
on the move, nouns that speak, verbs that animate the text.
Interactive Digital Cinema and Non
Linear narrative structures.
--Viewers participate in the construction of the
narrative through random access to the narrative's data base
--film as interface to
a multimedia database:
David
Blair (USA). "Wax or the Invention of Television among the Bees."
1991.
David Blair (USA). "Wax
Web"
Digital Cinema
Approaching the seamless illusions: Virtual
Actors / Motion capture
"The
Final Fantasy" Hiranobu Saggaguchi
--Acclaim motion capture system (USA). 1994.
"Titanic" (USA, director: James Cameron). 1997.
The music video for Bjork's single "All Is Full Of Love," 1999
(RealPlayer)
Related
links
Silicon Valley Tarot Deck
The Intruder
Sissyfight 2000
Noodle by
Josh Portway
Iconica - Troy innocent

Project
#4
Internet Broadcast Performance
For
your final project and presentation of the semester, you will be divided into
groups and will collaborate on
developing an online performance in a chat space. These performances will be
done outside of class at a time of the group's
choosing. As a group you will develop a performance in which you all perform
as Avatars (your online electronic body, the
"second self" in a visual or text-based chat space. The group can
take on an identity,for instance, as the Wizzard of OZ posse,
or the Simpsons, etc. Each group member will develop his or her own avatar,
which could be based on the collage you did of your alter ego.
You may develop your part of the performance in the medium or mediums of your
choice. For instance, if you play a musical instrament, you might create
a musical composition that expresses some aspect of the topic; or, if you are
working with digital media you can incorporate you
contribution to the performance
via output from a computer. For the final presentation
of your group's online performance, you will
present a series screen shots taken during the online performance. Each group
member will be required to talk briefly about the project
and their respective part of the performance. Each individual member of the
group will be required to turn in a postion paper
after your presentation.
Resources for project.
Lambda Moo
Habbohotel
ActiveWorlds
PalacePlanet
PalaceTools
“The Future of the Novel” by William Burroughs, from Multimedia;from
From Wagner To Virtual Reality.
Randall Packer and Ken Jordan
"Mudding:
Social Phenomena in Text-based Virtual Realities" (1992), from Multimedia;from
From Wagner To Virtual Reality.
Randall Packer and Ken Jordan
__________________________________________________________________________
Week 13
November 29
Hypertext: Experiments in Non Linear
text
--Hypertetual transformation of the static word. Spacializing
the text and incorporating nonlinear editing and story telling strategies.
Marshall
McLuhan and the Guteburg Galaxy
Eastgate Hyper Fiction
Mark Amerika's Grammatron
Feminist
Hypertext
Storyspace
The
Mobius Text
David
Burn,Powerpoint Presentation, "E.E.E.I.
(Envisioning Emotional epistemological Information)
and screening of VHS tape
.
Hypertext:
Text-based performances
Story Engine
Plaintext Players
Lambda
Moo
Net
Art Web Sites for review
Readings
due for next week:
“Desktop Theater; Keyboard Catharsis and the Masking
of the Roundheads” from Drama by Professor Adriene Jenik
“Identity
Crisis” from Life on the Screen by Sherry Turkle
__________________________________________________________________________
Week 14
December 6
Digital
Performance
--Professor
Adriene Jenik Desktop Theater
--Since 1997 Professor Jenik and Ms. Brenneis
have adapted, directed, rehearsed, and performed live, in "real time,"
over
25 different Desktop Theater experiments.
--Socialized Vision
--Four key technologies that form the foundation of digital performances
Virtual venues for live, real time Digital performance
--"Real Time" strategies
The Cooking Project
--The desktop as performance space
--Toni La Bone's "Prophet of @" online performance (Video tape
of desktop teleconferencing performance).
--Desktop Teleconferencing software and reflectors:
From the Quotidian (Video tape of desktop teleconferencing performance).
--iChat, Web cams, video telephones, and others
--Intra Net performances, Closed Circuit performances
Web Cam
Web
cam in Ephraim, Wisconsin. A potential impromptu Digital performance space.
http://evergreenbeach.com/
Streaming live: Internet Radio and TV
Sorenson Broadcaster and the OSX Streaming
Server
KCUR
89.3 Santa Monica, CA
FOSSIL
MEDIA, Radio and Internet. Broadcast
Netcasting
Combined with simulcasting over
analogue channels, offers an alternative to the one-point-to-many model of traditional
radio
and television broadcasting.
to many receivers, hybrid Internet. Radio (and television) stations can now
operate on the principle of many
transmitters and many receivers.
Editing as a
performance: real time nonlinear digital editing
Adriene Jenik "Mauve Desert" (CD-ROM)
David Blair's "Wax
Web"
Hypertext:
Text-based performances
Story Engine
Plaintext Players
Lambda
Moo
The Internet itself as a global digital
performance space and time
Mediated presence in Digital Performance
http://www.digibodies.org/online/
--The Mind/Body split
--Points of view on the Mind/Body Split:
human physiology. Human thought recedes in the human past. Virtual Reality technology
allows transgression across boundaries
between male/female, human/machine, time/space. The body becomes situated beyond
the skin."
growing and disappearing.
--Sandy Stone, in the article “Will
the Real Body Please Stand Up ,
Electronic Body building: performing with our electronic bodies (Avatars)
through hybrid computer interfaces.
http://www.mouchette.org/
Digital Performance
MUDS, Chat Rooms ,hypertext environments, virtual communities and other real
time multimedia environments
Professor Adriene Jenik and Lisa Brenneis
Desktop Theater
MUDS Multi
User Domains (or Multi User Dungeons, referring to the board game from the 1980s).
Sherry
Turkle,
on MUDS, Virtual communities and other real online environment
Sherry
Turkle
on searching for community
in cyberspace
Metaopet The World's First
Transorganic Virtual Pet Game
Distributed Narrative: Distributed narrative works with the same principle
of distributed computing over a network and
involves adapting and acting out a chosen play or narrative by having a cast
of characters acting out the play from a number
of computer terminals distributed over the Internet.
--An example of distributed narrative is Jenik's adaptation of Samual
Beckett's modernist stage play, "Waiting for Godot."
into a chat room drama called "watingforgodot.com" staged in the Palace.
Visual Chat spaces
Habbohotel
ActiveWorlds
PalaceTools
PalacePlanet
Lambda Moo
(Give this a second try if it does not load on the first)
Related links
Survival Research Labs
--Discussion on assigned readings
In-class
work on Final Presentations
In preporation for your group's presentation next week, the
second half of today's class will be a work day. You will get
together in your groups and do a run through of your group's presentation. You
must bring to class ALL the hardware and
software you will be using for your group's presentation and you must test and
trouble shoot it as well.
Second
Critical Art Review due
__________________________________________________________________________
Week 15
December 13
Final
Presentations
Final project papers due at the end of class
Second set of five online art events due
__________________________________________________________________________
Thanks for your interest in learning and have a well deserved and great break.
Onward!