
Exemplary Science Lessons & Resources
The iQUEST Project provides resources to support learning experiences that incorporate access to visualization tools, collaboration tools, and open source applications to enhance the learning of science in middle school classrooms. Based on science standards, resources have been identified (and created) to engage students in activities that make learning "come alive." Lessons have been developed and piloted in project classrooms during iQUEST experiences. The Disemination Workshop will showcase exemplary iQUEST lessons and resources linked on the agenda below. Spotlight lessons are linked below as they are refined and polished by the Project Leadership Team.
Workshop Agenda
Selected iQUEST Lessons:
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iQUEST 1: SCRATCH an Element! |
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iQUEST 2: Natural Selection |
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iQUEST 3: Driving Simulation |
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We all know what it looks like to walk or move. But what does it look like when we translate that motion into a graph? Learn about position graphs as you move the little man back and forth with the mouse and plot his motion. Predict what a motion graph will look like and then test your prediction. You will even write your OWN story about what happens during a motion graph! |
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Building Molecular Models is a simulation designed to provide students with easy access to the molecular structure of common chemicals. This Flash-based simulation allows students to click on a chemical name to determine the accuracy of their molecular models, reinforcing atomic structure and chemical bonds. This interactive simulation was created by Computer Science students at Cal State San Marcos under the leadership of Dr. Youwen Ouyang. Activity Link. |
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On this site students use an interactive cloning simulation to clone a mouse! They isolate donor cells, remove and discard the nucleus from the egg cell, transfer the somatic cell nucleus into the enucleated egg cell, stimulate cell division and implant the embryo in the surrogate mother. Finally, they deliver the baby mouse clone. |
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This simulation allows students to apply physics concepts through an interactive Web application. Students design their own roller coaster and, as designers, they set the height of three hills, the size of a loop, the initial speed of the coaster, its mass, the gravity at work and the amount of friction on the track. A free java-enabled browser is required. There is help available to students by clicking on a ? button next to each setting tool bar. Another roller coaster site maintained by the Annenberg Foundation is called Amusement Park Physics, located at |










