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College of Science, Technology, Engineering & Mathematics

Accreditation & Assessment

The Bachelor of Science in Computer Science received accreditation by the Computing Accreditation Commission (CAC) of ABET in August 2024. The ABET accreditation extends retroactively from October 1, 2021.

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Computer Science Educational Objectives

The educational objectives of the Bachelor of Science in Software Engineering at CSUSM are to produce graduates who, within three or five years after graduation, are able to:

1. Engage in professional practice as innovative problem-solvers with a strong work ethic;
2. Demonstrate the ability to work effectively as a team member and/or leader in an ever-changing professional environment; and
3. Continue their life-long learning such as progressing through advanced degree or certificate in programs in computing, science, engineering, business, and other professionally related fields.

Undergraduate Student Learning Outcomes

Student Learning Outcomes (SLOs) are specific skills that students will possess at the end of the degree program. The SLOs of the undergraduate program in Computer Science at California State University, San Marcos are aligned with the student outcomes (1) through (5) as recommended by ABET for accrediting Computing Programs, and outcome (6) for meeting the specific Program Criteria for Computer Science.

Students who graduate with a Bachelor of Science in Computer Science are expected to:

1. Analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions.
2. Design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of the program’s discipline.
3. Communicate effectively in a variety of professional contexts.
4. Recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles.
5. Function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline.
6. Apply computer science theory and software development fundamentals to produce computing-based solutions.